top of page

Infiltrain

Showcased at IndieCade Horizons

Selected as sole project to represent MSU at the international game festival

Infiltrain is an FPS arcade shooter where you play as a space cowboy robbing a train for loot. Breach in, run and gun your way to the vault, and escape with your loot before oxygen runs out.

Role: Producer

Genre: Arcade FPS

Development Time: 15 weeks

Released: May 2022

​

Awarded grand prize at MSU’s Game Showcase:

audience choice and best project of the class.

Contributions:

  • Collaborating with a team of 9 students and mentored by Santa Monica Studio.

  • Organized weekly discipline meetings to communicate upcoming deadlines, current progress, and any issues

  • Led bi weekly meetings with Sony Santa Monica mentors to present the project progress and receive feedback

  • Created weekly "check-in" reports that provided in depth detail regarding current sprint progress to faculty

  • Hosted individual meetings to go over task priorities and gain feedback

Reflection:

  • Rapidly prototyped two versions of the game and created a SWOT analysis to determine the best course of action for our team.

  • Connected our Santa Monica Studio mentors with faculty to further connection with the industry partners and MSU.

  • Learned to track individual team member's progress and shift resources towards certain aspects of development to ensure milestones were met.

bottom of page