In May 2022, I graduated from Michigan State University's nationally ranked Game Development Program.
My biggest goal is to support a team to achieve their goals from a “bottom up” rather than “top down” approach. I am looking forward to joining a strong team allowing me the opportunity to utilize my organizational, interpersonal, and technical skills to the fullest.
Infiltrain is an FPS arcade shooter where you play as a space cowboy robbing a train for loot.
Collaborating with a team of 9 multidisciplinary students and mentored by Santa Monica Studio
Awarded audience choice and best project of the class at MSU’s Game Showcase
Showcased at international game festival: